3D LED Wall

L3DWALL | 3D LightField LED wall system


Duration: 01.06.2019. – 31.05.2021.

2018-2.1.3-EUREKA-2018-00007

We are living in the era of visual communication.
LED technologies will dominate future displays and visualization. LEDs will outperform all, currently still mainstream technologies, like LCDs, projection (DLP, LCOS, other), even OLED. LEDs, being emissive display components by nature, offer very efficient operation with low consumption, excellent contrast with real black levels, when off, relative to backlit LCDs, or projection. They offer superb brightness, vivid colors and long life-time, when compared to OLEDs.
LED walls became the sole solution in large-scale displaying. Video walls, projection systems and other visual techniques, installations cannot keep pace with the practical advantage of LED walls. LED walls are not anymore just display walls, they offer a creative platform for modular any size, any aspect, any shape, any surface displaying.
For latest fine pitch LED walls, with pixel pitches under 1 mm, they will come to the size of TV-s in the living room.  The modular structure for TV sets next generation microLED technology is evolving opening the way for further size reductions.
Europe is in a leading position in the photonic industry, including LED components and advanced optical technologies. Two European SMEs join forces to rethink LED walls to create a new product category in the segment, launching glasses-free 3D Light Field LED Walls.


ARI(VA)²

ARI(VA)² | Augmented Reality for Vechice Architecture and Virtual Assessment


Duration: 01-06-2008 / 31-05-2011

Project ID: 4 000

Objective:

ARI(VA)² project aims at defining and developing an integrated software and hardware generic system and augmented reality applications, tested on an industrial application, Vehicle Architecture with comprehensive Virtual Assessment.

Project developments:
The project objectives of ARI(VA)² will be realized through the development and validation of virtual reality technologies: software and hardware. These developments involve the following steps:

  • Development and industrialization of a large F.O.V helmet
  • Comprehensive hardware and software architectures for industrial Augmented Reality applications
  • Industrial application process analysis
  • Study of observation and virtual exploration in proximal space

 

Results:
  • Validated technology
  • Increased performance of virtual prototyping
  • Commercial development of virtual technology

The participation of Holografika is supported by the Hungarian Miksa Déri programme:

Established by the support of the National Office for Research and Technology


Tangible3D

Tangible3D | Tangible Holographic 3D Objects with Virtual Touch


Duration: 01-04-2014 / 31-03-2016

EUREKA_HU_13-1-2013-0033

The Tangible3D project will create the first interactive tactile true-3D displays that integrate the complete light field 3D space, with all parts of the scene directly available for interaction (from Holografika) with a non-contact tactile system that allows users to feel the objects in mid-air (from Ultrahaptics). The 3D display system will allow users to reach into the viewing volume to touch virtual objects, and even feel gradients of haptic feedback as the hands penetrate into virtual objects.


LiveRay

LiveRay | Live Light Field Recording and Display


Duration: 01-05-2016 / 30-04-2018

EUREKA_15-1-2016-0003

The project creates the first integrated light-field camera & light-field display system that enables the direct capturing of 3D light fields with a purpose-built camera, and visualize it in real time on a glasses-free light-field 3D display. Light-field is an emerging concept for representing rich 3D visual information that is able to capture real world phenomena with unprecedented image quality. A light field describes visual information as a set of light rays that pass a (sensor / display) surface, but apart from capturing the position and color of each light ray, the direction of each light rays is also recorded. Both light-field cameras and light-field display exist in the market as of today (from Raytrix and Holografika, respectively). While light-field displays can reproduce hologram-like, full color, real time representations of anything that can be captured in light-field format, light-field cameras can capture 4D information of a subject, which can be used to reconstruct the depth of the recorded scene for every pixel, as well as to reconstruct all-in-focus images, all from a single shot. This project is the first to combine the two technologies to generate completely new and exciting business opportunities.