Research-wise, the project aims at studying the phenomena of lightfield formation, propagation and perception in order to develop future imaging devices, which recreate the visual world realistically. Different disciplines deal with these phenomena.
Physics and optics look at light as either wave or ray phenomenon and study its propagation and diffraction effects therein.
Computer graphics deals with properties of materials, lighting conditions and corresponding ray rendering.
Computer vision studies object recognition, scene analysis and interpretation.
Visual neuroscience studies how these tasks are achieved by the human visual system and builds computational models to describe and quantify how our vision works.
Physics and optics look at light as either wave or ray phenomenon and study its propagation and diffraction effects therein.
Computer graphics deals with properties of materials, lighting conditions and corresponding ray rendering.
Computer vision studies object recognition, scene analysis and interpretation.
Visual neuroscience studies how these tasks are achieved by the human visual system and builds computational models to describe and quantify how our vision works.
Naturally, different fields of science approach relevant problems using different concepts and terminology. The network combines five underlying fundamental areas for training and research, namely visual neuroscience, visual computing, signal and data processing, optics and management of innovation. On top of them we build a research program organized in three research WPs, where the individual projects are integrated in order to address the challenges in FPI. It is complemented by a comprehensive training program, and a wide set of dissemination and outreach activities.
AB: Academic Beneficiary
NAB: Non-Academic Beneficiary
PO: Partner Organization